Browse FAQ

c Expand All C Collapse All

Network & Wireless Audio (5)

The Omnia S1 Renderer is a system application that receives DLNA compatible wireless audio stream from other devices (or from its local server). The Renderer access a set of audio device driver API optimized for Omnia S1 sound board processing to achieve optimal audio performance. When a remote DLNA controller is controlling and streaming music to the S1 Renderer, the S1 can not be used for Local Play.

Tag: Omnia S1

Local Play is the function where an App (typically a streaming service app or a media player such as YouTube) runs directly on Omnia S1 and bypass the resident Omnia Renderer. The Local Play and Omnia Renderer go through different audio device APIs. Therefore when Local Play is occurring on Omnia S1, it can not accept streaming music.

Tag: Omnia S1

The role of Omnia S1 is the equivalent of a high-end CDT in a music system. The sound quality of Omnia S1 decoding local or network high-resolution music to the I2S output offers the ultimate performance for sampling rate up to DSD1024 and PCM 32bit/768kHz. Streaming high-resolution music to Omnia S1 Renderer achieves nearly identical performance as local Renderer playback.

For convenient, playback of Android Apps such as YouTube, Spotify, Qobuz, Tidal, Amazon Music on Omnia S1 is enabled but limited to 16bit/44.1kHz.

Tag: Omnia S1

If a remote DLNA controller controls Omnia S1 for receiving streaming music, it locks the Omnia S1. Local play will not be possible until the remote controller has released Omnia S1.

Tag: Omnia S1

The Omnia S1 is one of the few media servers that can handle DSD file streaming from another Omnia S1 or NAS. It decodes and outputs to Coaxial, Optical, and I2S for external DAC.

Tag: Omnia S1

Player & Media Server (5)

The Omnia S1 Renderer is a system application that receives DLNA compatible wireless audio stream from other devices (or from its local server). The Renderer access a set of audio device driver API optimized for Omnia S1 sound board processing to achieve optimal audio performance. When a remote DLNA controller is controlling and streaming music to the S1 Renderer, the S1 can not be used for Local Play.

Tag: Omnia S1

Local Play is the function where an App (typically a streaming service app or a media player such as YouTube) runs directly on Omnia S1 and bypass the resident Omnia Renderer. The Local Play and Omnia Renderer go through different audio device APIs. Therefore when Local Play is occurring on Omnia S1, it can not accept streaming music.

Tag: Omnia S1

The role of Omnia S1 is the equivalent of a high-end CDT in a music system. The sound quality of Omnia S1 decoding local or network high-resolution music to the I2S output offers the ultimate performance for sampling rate up to DSD1024 and PCM 32bit/768kHz. Streaming high-resolution music to Omnia S1 Renderer achieves nearly identical performance as local Renderer playback.

For convenient, playback of Android Apps such as YouTube, Spotify, Qobuz, Tidal, Amazon Music on Omnia S1 is enabled but limited to 16bit/44.1kHz.

Tag: Omnia S1

If a remote DLNA controller controls Omnia S1 for receiving streaming music, it locks the Omnia S1. Local play will not be possible until the remote controller has released Omnia S1.

Tag: Omnia S1

The Omnia S1 is one of the few media servers that can handle DSD file streaming from another Omnia S1 or NAS. It decodes and outputs to Coaxial, Optical, and I2S for external DAC.

Tag: Omnia S1